chaire de professeur junior en neurosciences au LORIA/Neurorhythms

Quoi : chaire de professeur junior en neurosciences
Cadrage de la fonction :
La chaire contient une réduction de service (64h) pendant 5 ans et un accompagnement financier.
La chaire pourrait être accompagnée d’un financement d’une bourse de thèse, d’un post-doctorat, voire d’une délégation pour permettre au lauréat ou à la lauréate de passer progressivement d’un service de 64h à un service de 192h.
Où : Université de Lorraine / Laboratoire LORIA / équipe NeuroRhythms
Computational Modeling and Experimental Analysis of Normal and Pathological Neural Rhythms for Medical Applications & NeuroRobotics
Quand : prise de poste en novembre 2021
Comment  : Envoyer un mail motivé avec un CV attaché et les coordonnées de personnes référentes à laurent.bougrain@loria.fr

Best Student Paper@SMC’20

Congratulations to Sébastien Rimbert who received the award for best student paper from IEEE and the Brain initiative at Brain-Machine Interfaces workshop of the 2020 System Man and Cybernetic (SMC’20) conference!
You can read the article « Learning How to Generate Kinesthetic Motor Imagery Using a BCI-based Learning Environment: a Comparative Study Based on Guided or Trial-and-Error Approaches » by
Sébastien Rimbert, Laurent Bougrain and Stéphanie Fleck
here https://hal.inria.fr/hal-02920306

ANR project GraspIT funded

The GRASP-IT project aims to recover upper limb control improving the kinesthetic motor imagery (KMI) generation of post-stroke patients using a tangible and haptic interface within a gamified Brain-Computer Interface (BCI) training environment. (i) This innovative KMI-based BCI will integrate complementary modalities of interactions such as tangible and haptic interactions in a 3D printable flexible orthosis. We propose to design and test usability (including efficacy towards the stimulation of the motor cortex) and acceptability of this multimodal BCI. (ii) The GRASP-IT project proposes to design and integrate a gamified non-immersive virtual environment to interact with. This multimodal solution should provide a more meaningful, engaging and compelling stroke rehabilitation training program based on KMI production. (iii) In the end, the project will integrate and evaluate neurofeedbacks, within the gamified multimodal BCI in an ambitious clinical evaluation with 75 hemiplegic patients in 3 different rehabilitation centers in France. This 4-years project will take advantages of the leading interdisciplinary consortium combining expertise from 4 research teams (LORIA/Neurosys, UL/Perseus, Inria/Camin, Inria/Hybrid) and 3 centers or hospital department for physical medicine and rehabilitation (IRR/CMPR Lay St Christophe, CHU Rennes, CHU Toulouse). The GRASP-IT project represents a challenge for the industrial 3D printing field. The materials of the 3D printable orthosis, allowing the haptic-tangible interfaces integration, will come from a joint R & D work performed by the companies Alchimies and Open Edge.